Settlements are the Villages, Towns, Cities, and Military Structures located in the Overworld. Non-Military Settlements provide extra Resources and Gold through Raiding, and are the only way to acquire Leather. Military Settlements are assigned to protect Non-military Settlements and will occasionally send retaliations against Dungeons that have generated Hate with a protecting Settlement. The size and strength of a Settlement is represented by appearance on the Overworld map as well as a description, that gives the player an idea of how difficult a successful raid would be.
Non-military Settlements Editar
Villages are the smallest and easiest Settlement to Raid. Selecting a Village on the Villages map returns a message that reads, "2 to 3 Orcs should be able to raid this pitiful place."
Towns are slightly bigger than Villages, but are much more difficult to raid. Selecting a Town on the Overworld map returns a message that reads, "You'll need a strong Raiding party of at least 6 level 25 Orcs to attack here."
Cities are the largest of the Non-Military Settlements. Only extremely strong overlords should raid cities. Selecting a city on the Overworld map returns a message that reads, "Don't try to raid here until you are a powerful Overlord. You'll encounter from 5 to 20 level 10-70 Elves here.
Military Settlements Editar
Keeps are the smallest of the Military Settlements and the quickest to retaliate if a player has been Raiding a Village under their protection. Retaliations sent by outposts are usually small, consisting of only a few units. Clicking on an outpost returns the message, "This is a Military Structure, beware." Keeps require a base Hate of 100 before they will launch reprisal attacks.
Castles are larger than Keeps, but not quite as large as Fortresses. Retaliations sent by Castles can consist of up to 10 or more more units. Clicking on a Castle returns the message, "This is a high level military structure, beware." Castles require a base Hate of 500 before they will launch reprisal attacks.
Fortresses are larger than Castles, but not quite as large as Citadels. Retaliations sent by Fortresses can consist of up to 10 or more more units. Clicking on a Fortress returns the message, "This is a higher level military structure, beware."
Citadels are the largest of the Military Structures. Citadels do not appear on the lists of Military Structures that protect Non-Military Settlements. Clicking on a Citadel returns the message, "This is a super high level military structure, beware." Citadels do not yet launch reprisal attacks.