Does 200 damage to all enemies in range. It is pretty effective for de-stealthing rogues. It also goes off whenever someone comes within 3 tiles of it. They don't have to walk over it, for it to go off. The fireball launched from the trap has a blast radius of 2 tiles from the impact tile, hitting all attackers within that 2 tile blast radius.
Construction Requirements Editar
The data below exists in the Traps.xml and likely represents the trap trigger.
- Range: 3
- Cooldown: 10
- Difficulty: 30
- Damage: 200
The data below exists in the Abilities.xml and likely represents what happens after the trap is triggered.
- Splash Range: 2
- Cooldown: 5
- Activation: 3