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Sapper
Special Abilities
Spawn Time 2:00:00
Creature Type Humanoid
Damage Type Fire
Requirements
Technology Conquest Party
Room Arena, Level 5
Furniture Sapper Confinement
Training Arena


  • A Sapper must be at least level 11 before it can be used in a conquer attack
  • In a successful conquer, the control of the dungeon will be reduced by 1%, for every level the attacking Sapper is, greater than 10
  • A Level 11 Sapper would reduce by 1%, a Level 12 would reduce by 2%, a Level 20 would reduce by 10%, etc.
  • Once the control value of a dungeon reaches 0, the attacker gains possession, with all remaining rooms, furniture, and storage
  • The Sapper creature is consumed in taking control of the dungeon
  • Control value of the defending dungeon increases by 1%, per level of the Vault, every payday



MovementEditar

  • World Tiles per hour: 1
  • Combat Move Speed: 1


Spawn InfoEditar

This is the chance of the creature spawning in a room when defending against an attack. The values are relative to each other.

Statistics Editar

Stage Health Attack Defense Damage Speed Healing Rate Carry Pillage Range Traveling Per Square Upkeep
Initial 500 10 10 10 5 200 50 0 1 1:00:00 21 Food, 30 Gold, 1 Quicksilver, 2 Primordial Earth
5 38 Food, 54 Gold, 2 Quicksilver, 4 Primordial Earth
10 59 Food, 84 Gold, 3 Quicksilver, 6 Primordial Earth
15 80 Food, 114 Gold, 4 Quicksilver, 8 Primordial Earth
20 101 Food, 144 Gold, 5 Quicksilver, 10 Primordial Earth
25 122 Food, 174 Gold, 6 Quicksilver, 12 Primordial Earth
30 143 Food, 204 Gold, 7 Quicksilver, 14 Primordial Earth
35 164 Food, 234 Gold, 8 Quicksilver, 16 Primordial Earth
40 185 Food, 264 Gold, 9 Quicksilver, 18 Primordial Earth
50 227 Food, 324 Gold, 11 Quicksilver, 22 Primordial Earth

TrainingEditar

Start level End level Gold Training time (min) Resources Room
1 9 1000 180 40 Steel Ingot, 20 Ashen Stone, 200 Quicksilver Arena
10 19 3000 360 80 Steel Ingot, 40 Ashen Stone, 300 Quicksilver, 200 Dense Basalt, 80 Feldspar Arena
20 29 5000 540 100 Pig Iron Ingot, 60 Ashen Stone, 400 Quicksilver, 300 Dense Basalt, 140 Feldspar, 70 Shallow Mantle Arena
30 unlimited 10000 720 120 Pig Iron Ingot, 80 Ashen Stone, 500 Quicksilver, 400 Dense Basalt, 180 Feldspar, 90 Shallow Mantle, 20 Abyssal Mantle Arena

Damage Type and Resistances Editar

Damage Type: Fire

Physical Magical Fire Cold Electrical Poison Disease

0

0

25%

25%

25%

0

0

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