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The Alchemist's Lab allows you to craft certain pieces of furniture, and certain advanced resources.

Tile Cost: 200 Gold
Per Tile Bonus(Level 4+) : +1% Crafting Speed

Level Upgrade Requirements Upgrade Time Benefits Accumulated Benefits
Level 1 Library 3 N/A none none
Level 2

250 Gold

200 Crystal

30 mins
  • +2 Maximum Storage Available
  • +1 Maximum Safe from Looting
  • Experience Production Rate: +2
  • +2 Maximum Storage Available
  • +1 Maximum Safe from Looting
  • Experience Production Rate: +2
Level 3

1 000 Gold

1 000 Primordial Fire

20 Crystite

2 hours
  • +4 Maximum Storage Available
  • +2 Maximum Safe from Looting
  • Experience Production Rate: +6
  • +6 Maximum Storage Available
  • +3 Maximum Safe from Looting
  • Experience Production Rate: +8
Level 4

5 000 Gold

6 000 Primordial Fire

6 000 Primordial Water

60 Crystite

500 Quicksilver

6 hours
  • +6 Maximum Storage Available
  • +3 Maximum Safe from Looting
  • Crafting Speed: +1%
  • Experience Production Rate: +12
  • +12 Maximum Storage Available
  • +6 Amount Safe from Looting
  • Crafting Speed: +1%
  • Experience Production Rate: +20
Level 5

20 000 Gold

60 Prismatic Glass

110 Crystite

1 500 Quicksilver

400 Feldspar

12 hours
  • +6 Maximum Storage Available
  • +3 Amount Safe from Looting
  • +18 Maximum Storage Available
  • +9 Amount Safe from Looting

Benefits of increasing level replace the previous level and stack with the bonus from tiles.

Related Craftables Editar

Crafted Resources are Resources that need to be crafted from natural resources; they are not found naturally.

Furniture

Name Type Time Benefits Unlocking Research Level Requirement Crafting Cost
Astral Beacon Spellcasting Chamber 3 01:30 Training Queue Size: +1 Spellcasting Chamber D15 Principals of Battle Magic Alchemist's Lab 3 250 Gold, 90 Crystite, 3 Mana Spark, 20 Prismatic Glass, 200 Diamond
Astral Column Spellcasting Chamber 4 06:00 Training Queue Size: +2 Spellcasting Chamber D17 Rift to the Underworld Alchemist's Lab 4 1200 Gold, 90 Frosted Quartz, 5 Mana Spark, 40 Prismatic Glass, 500 Diamond
Astral Spire Spellcasting Chamber 5 16:00 Training Queue Size: +3 Spellcasting Chamber D19 Master Combat Training Alchemist's Lab 5 5000 Gold, 300 Crystite, 10 Mana Spark, 80 Prismatic Glass, 900 Diamond
Blood Thistle Bloom Crypt 3 01:00 +10% Undead Maximum Happiness D11 No Rest for the Dead Alchemist's Lab 3 100 Gold, 800 Primordial Earth, 25 Goblin Twine
Blood Thistle Patch Crypt 4 10:00 +40% Undead Maximum Happiness D18 Greater Stone Binding Alchemist's Lab 5 1000 Gold, 5000 Primordial Earth, 1100 Ruby, 120 Goblin Twine
Blood Thistle Plant Crypt 3 03:00 +20% Undead Maximum Happiness D14 Stone Binding Alchemist's Lab 4 500 Gold, 2200 Primordial Earth, 400 Ruby, 50 Goblin Twine
Conjuring Circle Portal Room 3 02:00 +10% Goblin Carry Capacity D12 Dimensional Warping Alchemist's Lab 4 300 Gold, 400 Ruby, 7 Mana Spark, 120 Prismatic Glass
Cult Object Coven 5 04:00 Maximum Level: +10 Balrog C15 Pact with the Underworld Alchemist's Lab 4 1000 Gold, 1500 Ruby, 120 Shallow Mantle, 30 Prismatic Glass
Ethereal Cube Elements Confine 2 01:00 +25% Storage Bonus D06 Control of the Elements Alchemist's Lab 2 100 Gold, 900 Crystal
Ethereal Cube Array Elements Confine 2 03:00 +50% Storage Bonus D11 No Rest for the Dead Alchemist's Lab 3 500 Gold, 4 Mana Spark, 8 Prismatic Glass
Ethereal Cube Stack Elements Confine 4 06:00 +100% Storage Bonus D14 Stone Binding Alchemist's Lab 4 1200 Gold, 4 Mana Spark, 22 Prismatic Glass
Food Container Farm 3 05:00 Stack Size: +50% D11 No Rest for the Dead Alchemist's Lab 3 250 Gold, 2500 Primordial Earth, 2500 Primordial Water, 80 Dense Basalt
Food Vat Farm 4 12:00 Stack Size: +100% D14 Stone Binding Alchemist's Lab 4 1000 Gold, 4000 Primordial Earth, 4000 Primordial Water, 200 Dense Basalt, 1 Mana Spark
Invocation Circle Portal Room 4 06:00 +20% Goblin Carry Capacity D16 Advanced Combat Training Alchemist's Lab 5 1500 Gold, 1200 Ruby, 100 Diamond, 20 Mana Spark, 70 Prismatic Glass
Looking Glass Spellcasting Chamber 4 06:00 Training Speed: +20% Spellcasting Chamber D17 Rift to the Underworld Alchemist's Lab 5 1200 Gold, 80 Prismatic Glass, 6 Mithril Ingot
Mirror Spellcasting Chamber 3 01:30 Training Speed: +10% Spellcasting Chamber D15 Principals of Battle Magic Alchemist's Lab 4 250 Gold, 30 Prismatic Glass, 2 Mithril Ingot
Plangency Stone Portal Room 4 06:00 +10% Goblin Shipping Speed, +10% Goblin Scouting Speed D16 Advanced Combat Training Alchemist's Lab 5 1500 Gold, 800 Diamond, 3000 Quicksilver, 20 Mana Spark, 10 Whirling Gizmos
Resonance Stone Portal Room 5 16:00 +20% Goblin Shipping Speed, +20% Goblin Scouting Speed D19 Master Combat Training Alchemist's Lab 5 5000 Gold, 60 Heart of the Earth, 1200 Diamond, 6000 Quicksilver, 40 Mana Spark, 20 Whirling Gizmos
Reverberation Stone Portal Room 3 02:00 +5% Goblin Shipping Speed, +5% Goblin Scouting Speed D12 Dimensional Warping Alchemist's Lab 2 300 Gold, 1200 Moonstone, 1000 Quicksilver, 5 Mana Spark
Slug Conservatory Farm 5 12:00 Bonus: +600% Food Production Rate D15 Principals of Battle Magic Alchemist's Lab 4 1000 Gold, 35 Goblin Twine, 10 Prismatic Glass, 300 Quicksilver, 200 Dense Basalt, 1 Whirling Gizmos
Slug Enclosure Farm 3 01:00 Bonus: +200% Food Production Rate D07 Hellish Cooking Alchemist's Lab 2 50 Gold, 8 Goblin Twine, 6 Crystite, 100 Primordial Water
Slug Nursery Farm 4 05:00 Bonus: +400% Food Production Rate D11 No Rest for the Dead Alchemist's Lab 3 250 Gold, 15 Goblin Twine, 10 Prismatic Glass, 150 Quicksilver
Small Rift Spellcasting Chamber 2 04:00 Population Benefit: 1x Imp C10 Attunement with the Underworld Alchemist's Lab 3 500 Gold, 4 Mana Spark
Summoning Circle Portal RoomPortal Room 5 16:00 +40% Goblin Carry Capacity D19 Master Combat Training Alchemist's Lab 5 5000 Gold, 300 Diamond, 50 Mana Spark, 160 Prismatic Glass, 2600 Ruby
Talisman Coven 5 10:00 Maximum Level: +20 Balrog D16 Advanced Combat Training Alchemist's Lab 5 5000 Gold, 4000 Ruby, 600 Diamond, 300 Shallow Mantle, 90 Prismatic Glass
Ward of Banishment Elements Confine 4 06:00 +2000 Amount Safe from Looting D13 Inescapable Confinement Alchemist's Lab 4 1200 Gold, 2000 Primordial Ice, 80 Crystite, 400 Quicksilver, 200 Moonstone
Ward of Containment Elements Confine 2 01:00 +500 Amount Safe from Looting D4 Secrets of Storage Alchemist's Lab 2 100 Gold, 200 Iron, 1000 Crystal
Ward of Isolation Elements Confine 2 03:00 +1000 Amount Safe From Looting D10 Subterfuge Construction Alchemist's Lab 3 500 Gold, 800 Primordial Ice, 30 Crystite, 100 Quicksilver
Fiery Candelabra Alchemist's Lab 3 01:00 Crafting Speed +10% D10 Subterfuge Construction Workshop 3 100 Gold, 30 Crystite, 700 Primordial Fire
Test Tube Rack Alchemist's Lab 3 01:00 +25% Storage Bonus, +1 Amount Safe from Looting D06 Control of the Elements Workshop 3 100 Gold, 4 Frosted Quartz
Potion Rack Alchemist's Lab 3 05:00 +50% Storage Bonus, +2 Amount Safe From Looting D13 Inescapable Confinement Workshop 4 500 Gold, 8 Frosted Quartz, 8 Prismatic Glass, 100 Quicksilver
Potion Dispensary Alchemist's Lab 4 12:00 +300% Storage Bonus, +4 Amount Safe from Looting D16 Advanced Combat Training Workshop 4 2000 Gold, 35 Frosted Quartz, 16 Prismatic Glass, 500 Quicksilver, 300 Deep Ochre
Molten Candelabra Alchemist's Lab 4 05:00 Crafting Speed: +20% D16 Advanced Combat Training Workshop 4 1000 Gold, 60 Crystite, 1500 Primordial Fire, 400 Ruby
Prismatic Candelabra Alchemist's Lab 5 12:00 Crafting Speed +40% D20 Dragonkin Requisite Workshop 5 2000 Gold, 60 Crystite, 2500 Primordial Fire, 900 Ruby, 20 Prismatic Glass, 100 Diamond

Traps

Name Time Difficulty Rearm Damage Benefits Unlocking Research Level Required Crafting Cost
Poison Trap 00:20 20 5 150 x 5 Deals physical damage for 5 rounds A09 Basic Alchemical Reactions Alchemist's Lab 2 100 Gold, 800 Primordial Water, 800 Primordial Fire
Dampening Totem 01:00 50 20 N/A Suppresses use of special abilities. A17 Master Itemcraft Alchemist's Lab 5 1200 Gold, 300 Deep Ochre, 300 Dense Basalt
Healing Totem 01:00 40 20 N/A 20% healing of all defenders A18 Advanced Rockcarver's Efficiency Alchemist's Lab 5 400 Gold, 200 Moonstone, 60 Crystite

FurnitureEditar

Fiery Candelabra

Test Tube Rack

Requirements Editar

Research: Control of the Elements
Room: Library level 3

Appearance Editar

Level 1/Tiles Arquivo:AlchemistsLab1.PNG

Level 2 Arquivo:AlchemistsLab2.PNG

Level 3 Arquivo:AlchemistsLab3.PNG

Level 4 Arquivo:AlchemistsLab4.PNG

Level 5 Arquivo:AlchemistsLab5.PNG

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