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A quest is a goal given to a player that rewards them with experience points and/or resources or other bonuses. There is a large number of quests in Goblin Keeper, allowing players to level up and help them become more powerful overlords.

There are three groups of quests.

Tutorial Quests Editar

Main article: Tutorial

The tutorial quests are the first steps in learning how to be a good overlord. The tutorial quests involve the very basics about the game like moving in the dungeon, building and upgrading room Tiles, activating Mine nodes, crafting furniture. The tutorial quests are being followed up by the vengenace quests and other quests.

Quest Requirements Reward Unlocked by
Experience Gold Other
Welcome Overlord Use the mouse to move your view three times. 30 25 -
Catching some ZZZs Build a Den in the highlighted area. 30 50 Food: 50 Welcome Overlord
Pretty Up the Place Upgrade the Den to Level 2. 30 100 - Catching some ZZZs
Goblin Needs Food... Badly Build a Farm in the highlighted area. 30 - Food: 50 Pretty Up the Place
All Work And No Play Build a Tavern in the highlighted area. 30 50 Warlock Bed: 1 Goblin Needs Food... Badly
Interior Decorating Place a Warlock Bed in the Den. 30 100 - All Work And No Play
Hit the Books Build four Library tiles together anywhere. 30 - Research: 50 Interior Decorating
Make 'em Earn Their Keep Activate the Gold Mine. 30 - Iron: 50 Hit the Books
Just Another Day in the Mines Build Mines in the Highlighted areas. 30 - Iron: 50 Make 'em Earn Their Keep
A Hard Day's Work Activate the Iron and Crystal Mines. 30 - Iron: 100 Crystal: 300 Just Another Day in the Mines
Teach a Goblin to Craft Craft a Warlock Bed. 30 100 - A Hard Day's Work
Learning New Things Learn the Arcane Studies technology. 70 200 Iron: 100 Crystal: 100 Teach a Goblin to Craft

Vengeance Quests Editar

The vengeance quests follow immediately after the tutorial quests. They teach some more advanced game options like a variety of different rooms, technologies, how to raid with certain creatures. These quests end with the last vengeance quest, the attack on the Nemesis.


Quest Requirements Reward Unlocked by
Experience Gold Other
Another Farming Game? Upgrade your Farm to Level 2. 100 - Crystal: 50 Food: 100 Learning New Things
More Things To Do Click on the "All Active Quests" tab. 100 100 - Another Farming Game?
Piggy Bank Upgrade your Vault to Level 2. 200 200 Iron: 100 More Things To Do
Meeting New Friends Learn the Creature Affinity technology. 100 - Iron: 100 Piggy Bank
Another Bookworm Place 3 total Warlock Beds in your Den. 20 300 - Making Some Room
Making Some Room Increase the size of your Library to 8 tiles. 30 - Crystal: 300 -
Grunt Work Place a Coarse Mat in your Den. 150 - Iron: 100 Food: 100 Meeting New Friends
Digging out the Mine Build a total of 12 Mine tiles. 200 - Iron: 200 Grunt Work
A Placet To Store It All Build and Upgrade a Storage Room to Level 2. 600 - Iron: 300 Crystal: 300 Research: 25 Digging out the Mine
Learning the Basics Learn the Mechanical Essentials technology. 300 400 - A Placet To Store It All
Expanding the Homestead Build a total of 6 Farm tiles 200 - Iron: 200 Learning the Basics
Dungeon Handyman Build and Upgrade a Workshop to Level 2. 400 500 - Expanding the Homestead
A Fancier Floor Upgrade your Library to Level 2. 700 - Crystal: 200 Dungeon Marks: 7 Dungeon Handyman
Never Too Much Storage Upgrade your Storage Room to Level 3. 900 500 Iron: 500 A Fancier Floor
There are Those Who Would Call Me... ? Rename your Overlord. 100 - Iron: 200 Never Too Much Storage
A Table for the Tavern Upgrade your Tavern to Level 2. 300 - Iron: 300 There are Those Who Would Call Me... ?
Comfort At Its Finest Upgrade your Den to Level 3. 900 - Iron: 500 Research: 50 A Table for the Tavern
Getting In Shape Learn the Combat Training technology. 400 300 Research: 50 Comfort At Its Finest
Buff You Up Build a Proving Ground. Upgrade a Proving Ground to Level 2. 800 - Iron: 600 Getting In Shape
Ding! Train an Orc to Level 2. 400 300 Food: 300 Buff You Up
Three's a Crowd Train a total of three Orcs to Level 2. 900 400 - Ding!
Expand Your Horizons Go to the Overworld. 200 100 - Three's a Crowd
Return to Dungeon Go back to your Dungeon 300 - Research: 25 Making Some Room
Vengeance Raid your Nemesis. 1500 750 Research: 100 Expand Your Horizons
Member Become a Member. 100 500 - Never Too Much Storage

Other quests Editar

The other quests start after the tutorial quests have finished. The quests are unlocked by finishing certain vengeance quests, by researching certain technologies or other events in the game. Sometimes single quests or whole chains of quests are unlocked. To give a better overview, the chains of quests have been seperated by one empty row. The further you progress in the game the fewer quests you will find.

Quest Requirements Reward Unlocked by
Experience Gold Other
Stocking Up For the Winter Store 500 Food in your Tavern. 100 - Food: 200 Dungeon Marks: 6 Learning New Things
More for the same Amount of Work Purchase a Crystal mining boost in the Store 300 - - Stockin Up For the Winter
Purchase Tiles Purchase Tiles in the Store 100 - - Making Some Room
Rock Collection Store 500 Crystal in your Storage Room. 100 400 - Stocking Up For the Winter
More Work Means More Iron Store 500 Iron in your Storage Room. 100 - Iron: 300 Rock Collection
The Dungeon with no Name Rename your Dungeon. 300 - Research: 25 More Things To Do
The More The Merrier Add a friend to your Friend List. 100 500 - Piggy Bank
Keeping It Safe From Sticky Fingers Place a Locked Cellar in your Storage Room. 150 - Locked Cellar: 1 A Placet To Store It All
Party Time Place a Keg in your Tavern. 200 - Food: 300 Dungeon Handyman
Shelf Space Place Storage Crates in your Storage Room. 250 - Iron: 200 Leather: 200 Party Time, Vengeance
Pilling up the Shinies Place a Jewel Case in your Vault. 200 500 - Shelf Space
A Little Bit of Sunshine Place a Torch in your Den. 200 - Food: 300 Piling Up the Shinies
Speeding Things Up Instantly complete a room upgrade with a Store purchse. 100 500 A Fancier Floor
The Goblins Keep A'coming Learn the Minion Binding technology. 300 400 - Getting in Shape
Reach Out And Touch Someone Learn the Raiding Party technology. 100 100 - The Goblins Keep A'coming
Collecting Elementals Learn the Tapping into the Primal Elements technology. 100 200 Research: 30 Reach Out And Touch Someone
When It's Got To Be There Now Learn the Goblin Caravans technology. 100 200 Research: 100 Collecting Elementals
Gathering the Elements Store 200 of any Primordial Element. 200 - Primordial Earth: 300 Collecting Elementals
Quicker Snooping Learn the Skirmish Party technology. 100 300 Research: 200 When It's Got To Be There Now
Expanding To New Neighborhoods Learn the Underworld Control technology. 100 1000 - Quicker Snooping
Running with the Loot Learn the Swift Raiding Party technology. 100 500 - Expanding To New Neighborhoods
No Stone Left Unturned Learn the Geology technology. 100 800 - Running With the Loot
Collecting the Carets Store 200 Ruby or Moonstone. 300 - Moonstone: 100 Ruby: 100 No Stone Left Unturned
Work Harder Not Smarter Learn the Forced Labor technology. 100 100 - Getting In Shape
The Underworld's Shady Side Learn the Ways of Subterfuge technology. 100 200 - Work Harder Not Smarter
Do Cows and Metal mix? Learn the Leather Boiling technology. 100 100 - The Underworld's Shady Side
Cold Steel Learn the Metalworking technology. 100 200 - Do Cows and Metal mix?
The Ore piles Up Learn the Miner's Efficiency technology. 100 400 - Cold Steel
Storing the Good Stuff Learn the Secrets of Storage technology. 100 400 - The Ore Piles Up
Keep a Lookout Learn the Sentry Duty technology. 100 600 - Storing the Good Stuff
Taking a Darker Tone Learn the Forces of the Dark Gods technology. 100 500 - Keep a Lookout
Setting Up the Chemistry Set Learn the Control of the Elements technology. 100 700 - Taking a Darker Tone
Let's See Your Papers Build a Level 1 Guard Post. Build and Upgrade a Workshop to Level 2. Place a Guard House in your Guard Post. 250 - Primordial Earth: 200 Taking a Darker Tone
Hiding from the Law Build and Upgrade your Tavern to level 3. Place a Trapdoor in your Tavern. 250 - Leather: 500 The Underworld's Shady Side
Lighter Pockets Attract a Thief. 700 500 Primordial Water: 300 Hiding From the Law
Level Up Train an Orc to Level 5. 200 500 Food: 500 Three's a Crowd
Level Like a Carpenter Train an Orc to Level 10. 300 600 Food: 600 Level Up
Everyone's a Winner Place a Trophy Holder in your Den. 250 500 - Level Like a Carpenter
Don't Stop Now! Train an Orc to Level 20. 400 800 Food: 800 Everyone's a Winner
Grinding Levels Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 30. 500 1000 Food: 800 Don't Stop Now!
The Big 50 Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 50. 700 2000 Food: 1000 Grinding Levels
Need More Cow Hide Store 400 Leather in your Storage Room. 150 - Leather: 200 Vengeance
More Tools For the Shed Build a Level 3 Workshop. 300 200 Iron: 300 Vengeance
Industrial Revolution Place a Drafting Table in your Workshop. 200 - Iron: 200 More Tools For the Shed
Keeping the Wares Safe Place a Trinket Rack in your Workshop. 200 - Iron: 300 Industrial Revolution
Toasting Marshmallows Research Sentry Duty. Place a Fire Pit in your Den. 200 - Food: 500 Keeping the Wares Safe
Saving the Slime Place a Slop Bucket in your Farm. 200 - Crystal: 500 Toasting Marshmallows
Where Everyone Knows Your Name Build a Level 3 Tavern. 300 - Food: 500 More Tools For the Shed
A Pot of Gold Build a Level 3 Vault. 100 500 Iron: 500 Where Everyone Knows Your Name
Bumper Crop Build a Level 3 Farm. 300 - Crystal: 400 A Pot of Gold
Delving Deeper Upgrade your Mine to Level 3. 300 500 - Bumper Crop
Working the Forge Build and Upgrade a Forge to Level 2. 200 - Primordial Earth: 200 Delving Deeper
Pile Up the Ore Place a Rickety Cart in your Mine. 200 - Iron: 300 Working the Forge
A Cozy Fire By the Lava Build and Upgrade an Alchemist's Lab to Level 2. Place an Ashen Fireplace in your Library. 200 - Crystal: 300 Pile Up the Ore
Hazmat Storage Build and Upgrade an Elements Confine to Level 2. 200 - Primordial Fire: 100 Primordial Ice: 100 Working the Forge
Forging Metal and Earth Craft and store 10 Steel Ingots. 300 - Steel Ingot: 5 Hazmat Storage
Armored Cows? Craft and store 10 Reinforced Leather. 300 - Reinforced Leather: 5 Forging Metal and Earth
A Well Equipped Gym Place Novice Training Equipment within your Proving Ground. 300 - Iron: 500 Armored Cows?
Holding Down the Fort Build a Guard Post. Upgrade a Guard Post to Level 2. 300 - Primordial Earth: 200 Hazmat Storage
Don't Mix That! Build and Upgrade an Alchemist's Lab to Level 2. 300 - Primordial Fire: 100 Holding Down the Fort
An Apple a Day Attract a Dark Priestess. 1200 - Primordial Water:500 Moonstone:200 Research the Forces of the Dark Gods technology.
One Egghead Shy Of a Bookclub Attract three Warlocks. 600 100 - Making Some Room
Hammer Time Attract three Orcs. 600 500 Iron: 300 Making Some Room
The Mysterious And Silent Type Attract a Dark Elf. 700 - Leather: 500 Crystal: 500 Let's See Your Papers
Keeping the Primals Under Wraps Place a Ward of Containment in your Elements Confine. 200 - Primordial Fire: 200 Don't Mix That!
Cram More Into a Smaller Area Place an Ethereal Cube in your Elements Confine. 250 - Crystal: 500 Keeping the Primals Under Wraps
Beating Up a Dummy Place a Training Dummy within your Proving Ground. 300 - Iron: 500 A Well Equipped Gym
Slug Sanctuary Build and Upgrade an Alchemist's Lab to Level 2.Upgrade a Farm to Level 3. Place a Slug Enclosure in your Farm. 300 - Food: 1000 Beating Up a Dummy
Upgrade your Forge to Level 3. Learn Rockcarver's Efficiency technology.Place a Turbo Miner in your Mine. 300 - Iron: 800 Slug Sanctuary
Tough As Glass Learn Arcane Smithing. 100 300 - Setting Up the Chemistry Set
A Stitch In Time Learn Goblin Tailoring. 100 500 - Tough As Glass
Serious Metalworking Upgrade your Forge to Level 3. 400 - Iron: 1000 Don't Mix That!
The Century Mark Train an Orc, Warlock, Thief, Dark Elf, Dark Priestess, or Ogre to Level 100. 1000 3000 Food: 2000 The Big 50
I Vant to Suck Your Blood Attract a Vampire. 2000 - Diamond:100 Ruby:200 Research the Lessons of the Undying technology.
Fe, Fi, Fo, Fum Attract an Ogre. 25 - Primordial Earth:500 Primordial Fire:500 Research Greater Minion Binding
Who You Gonna Call? Attract a Ghost. 1400 - Primordial Water:500 Moonstone:200 Research Necromancy
Art of Seduction Attract a Succubus. 1500 - Primordial Fire:500 Ruby:200 Research the Attunement with the Underworld technology.
What's That Smell? Attract a Wraith. 1700 - Primordial Water:500 Moonstone:200 Research the Greater Necromancy technology.
Knight Destroys Pawn Attract a Death Knight. 3000 - Diamond:200
Mithril Ore:500
Research Sinister Conversion
Big Things Come in Small Packages Attract an Imp. 1500 - Primordial Fire:500
Deep Ochre:200
Research Attunement with the Underworld
Undead Sorcery Attract a Lich. 2000 - Diamond:200
Shallow Mantle:200
Research Dark Sacrifice
Furious Inferno Attract a Balrog. 3000 - Diamond:200 Feldspar:200 Research Pact with the Underworld
Commune with the Dark Lord Attract an Arch Fiend. 5000 - Shallow Mantle:500 Abyssal Mantle:100 Research Alliance with the Underworld
Scout Settlement Scout one Settlement 200 100 - Burning down the House: Villages
Collecting Stuff: Food Gather 1000 Food. 100 - - Stocking Up For the Winter
Collecting Stuff: Iron Gather 1000 Iron. 100 - - Stocking Up for the Winter
Collecting Stuff: Crystal Gather 1000 Crystal. 100 - - Rock Collection
Collecting Stuff: Gold Gather 1000 Gold. 100 - - -
Collecting Stuff: Primordial Fire Gather 200 Primordial Fire. 200 - - Gathering the Elements
Collecting Stuff: Primordial Earth Gather 200 Primordial Earth. 200 - - Gathering the Elements
Collecting Stuff: Primordial Ice Gather 200 Primordial Ice. 200 - - Gathering the Elements
Collecting Stuff: Primordial Water Gather 200 Primordial Water. 200 - - Gathering the Elements
Collecting Stuff: Quicksilver Gather 100 Quicksilver. 400 - - Gathering the Elements
Burning down the House: Villages Successfully raid one Village. 100 - - Vengeance
Burning down the House: Towns Successfully raid one Town. 250 - - Vengeance
Burning down the House: Cities Successfully raid City 500 - - Vengeance
Take it to the Pointy Ears: Footmen Defeat 1 Elvish Footman. 100 - - Vengeance
Take it to the Pointy Ears: Thieves Defeat 1 Elvish Thief. 100 - - Vengeance
Take it the Pointy Ears: Clerics Defeat 1 Elvish Cleric. 300 - - Vengeance
Take it to the Pointy Ears: Wizards Defeat 1 Elvish Wizard. 200 - - Vengeance
Take it to the Pointy Ears: Rogues Defeat 1 Elvish Rogue. 100 - - Vengeance
Take it to the Pointy Ears: Rangers Defeat 1 Elvish Ranger. 200 - - Vengeance
Raid Crystal Steal 500 Crystal. 150 - - Vengeance
Raid Iron Steal 500 Iron. 150 - - Vengeance
Raid Leather Steal 500 Leather. 150 - - Vengeance
Raid Food Steal 500 Food. 150 - - Vengeance


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